Sunday, September 30, 2012

A Tiny Ocean World With A Mighty Important Future

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    Plankton are tiny organisms at the bottom of the food chain in the ocean.

    M. Ormestad/Tara Oceans

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    Their name comes from the Greek, planktos, which means to drift with the currents.

    C. Sardet/Tara Oceans

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    They are microscopic organisms, but put together make up 98 percent of the biomass in the world's oceans.

    Jennifer Gillette/Tara Oceans

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    Plankton also generate about half the world's oxygen, so credit your every other breath to these tiny creatures.

    Eric Roettinger/Tara Oceans

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    As climate change alters the temperature and acidity of our waters, this mysterious and invisible ocean world may be in jeopardy.

    Franck Preijger/Tara Oceans

As you take in your next breath of air, you can thank a form of microscopic marine life known as plankton.

They are so small as to be invisible, but taken together, actually dwarf massive creatures like whales. Plankton make up 98 percent of the biomass of ocean life.

"This invisible forest generates half of the oxygen generated on the planet," Chris Bowler, a marine biologist, tells Guy Raz, host of weekends on All Things Considered.

And, as climate change alters the temperature and acidity of our waters, this mysterious ocean world may be in jeopardy.

It's Bowler's mission to learn as much as possible about plankton ? before the tiny creatures disappear. Bowler is the scientific coordinator of an around-the-world voyage named the Tara Oceans expedition. Aboard an 118-foot schooner, a team of marine scientists culled the world's waters for 21/2 years, studying plankton.

The 118-foot research schooner Tara made an around-the-world expedition over 21/2 years. Scientists aboard discovered up to a million new species of plankton. Now begins the work of determining how climate change might be affecting these microorganisms. Enlarge S. Bollet/Tara Expeditions

The 118-foot research schooner Tara made an around-the-world expedition over 21/2 years. Scientists aboard discovered up to a million new species of plankton. Now begins the work of determining how climate change might be affecting these microorganisms.

S. Bollet/Tara Expeditions

The 118-foot research schooner Tara made an around-the-world expedition over 21/2 years. Scientists aboard discovered up to a million new species of plankton. Now begins the work of determining how climate change might be affecting these microorganisms.

"By understanding the plankton communities, which are associated with areas that are more or less polluted, or more or less acidic, we hope that we'll get a feel for what sort of organisms prefer which kinds of conditions," Bowler says.

So as the oceans change in the future, he says, "we will be able to sort of see ? predict which of these species are likely to go extinct, which ones are likely to migrate, which ones are likely to take their place."

Though the main voyage has ended, the work has only just begun. The biggest catch so far? Discovering up to a million new species of microorganisms.

"That's sort of a reflection of our ignorance of ocean life," Bowler says. "Particularly the microscopic world, which is difficult to study."

The expedition brought home around 27,000 samples, "a snapshot of the state of the oceans at the beginning of the 21st century," Bowler says.

"It's certainly going to be at least 10 years before I think we've gotten to the bottom of these samples," he says.

By then, he says he hopes they will start to develop a picture of how the oceans might look after a hundred years or more of climate change.

"It's going to be a continual discovery process, I think," he says.

Source: http://www.npr.org/2012/09/30/162008302/a-tiny-ocean-world-with-a-mighty-important-future?ft=1&f=1007

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The Rich Match Making: What Should Be On Your Love Checklist?

Philosophers, clinicians, researchers, and theologians have all had their say about what love is and what love isn't. People are quick to throw all sorts of terms and theories around when they are feeling "warm and fuzzy", or when they need a rationale for why they do not do what they are supposed to do in their intimate relationships.

As a marriage, family, and sexuality therapist and educator, I have noticed that many of my clients either do not have a relationship/love checklist or, if they do have one, they allow their boundaries to become blurred when they begin to have amorous feelings.

So, what should be on your relationship (or love) checklist? Here are a few things you should consider before entering into your next romantic encounter or relationship:

Be Happy With Yourself and Be Ready to Be in a Relationship
There are three essential components to being happy with yourself and ready to be in a relationship:
A. Identify what you need to be happy with yourself.
B. Identify what you may need to do to enable your partner to be happy.
C. Identify what your expectations of being in a relationship actually are.

Being "ready" to be in a relationship means that you are physically, emotionally, and spiritually open to intimately sharing who you are with someone else. Likewise, you also need to be receptive to who your partner is and where he or she is at across all of those dimensions. Many people want to be in love or in a relationship but either aren't ready themselves or don't have a partner who is ready.

Never Forget How Special You Are
If your partner minimizes, negates, or judges you or your actions, you may want to proceed with extreme caution - or not at all. Sometimes when we fall in love with a person it is at the expense of neglecting or even forgetting who we are. Instead, it is important to be with someone who doesn't prevent us from remembering and exhibiting those traits that allow us to be the special individuals that we were put on this Earth to be.

Take Your Time
Too often when couples begin relationships they don't take enough time getting to know one another across different contexts. For example, most people behave differently in front of their peers, their families, and their co-workers and it is important for a couple to have an understanding of how they interact with the different people in their different circles. Moreover, people behave differently over time. The way that a person treats his or her parents today may be significantly different from the way that they may have interacted with their parents when they were growing up. One of your relationship tasks should be to allow the relationship to move slowly enough so that you are able to learn who you are really giving your heart to.

Seven Important Traits
Here are seven additional traits that you may want to add to your love/relationship checklist. Remember, it is important that you define what all of these mean to you personally.

1. Companionship:
How much time do you want to spend with your love interest? What will you do when the two of you are together? What will you do when you are apart?
2. Honesty:
Will honesty in the relationship be the result of open disclosure, or soliciting for responses?
3. Trust:
How dependable or predictable are you? How predictable or dependable should your partner be?
4. Openness:
How open and flexible are you? How open and flexible do you want your partner to be?
5. Reciprocity:
Do you expect your partner to give to you in the same way as you give to him or her?
6. Good communication:
Does your partner share what is really going on with them? Do you share? Do either of you listen?
7. Consideration:
How considerate of and attentive to your partner's feelings are you? Should he or she be as considerate of and attentive to your feelings?
Feel free to include some of your own relationship/love checklist items as well. Good Luck!

Dr. James Wadley is an associate professor and Director of the Master of Human Services program at Lincoln University. As a licensed professional counselor in Pennsylvania and New Jersey, Dr. Wadley has quickly emerged as one of the nation's best sexuality therapists. A clinical specialization in romantic and family relationship dynamics, healthy sexuality expression, and body image, Dr. Wadley has written numerous articles and blogs, and has published two books: "Would You Marry You?" and "The Lost and Found Box".

Additionally, he is a guest speaker on radio talk shows and relationship seminars across the nation. Dr. Wadley is available for public speaking engagements for seminars, conferences, private groups and clubs. Email him directly at phdjamesw@yahoo.com or call (267) 249-9452. Further information is available at drjameswadley.com, or follow him on twitter @phdjamesw or facebook.

Providing quality reviews, articles and writings on love, dating, relationships and marriage online.

Source: http://therichmatchmaking.blogspot.com/2012/09/what-should-be-on-your-love-checklist.html

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Saturday, September 29, 2012

Conn. teacher kills masked teen, learns it was son

NEW FAIRFIELD, Conn. (AP) ? A small Connecticut town was sent reeling in grief and confusion Friday after a popular fifth-grade teacher shot and killed a knife-wielding prowler in a black ski mask, only to discover it was his 15-year-old son.

No immediate charges were brought against the father, Jeffrey Giuliano, in the slaying of his son, Tyler, who was gunned down in his aunt's driveway next door to his own home around 1 a.m. Thursday.

"It's something out of a Hollywood script," said John Hodge, the first selectman, or top elected official, in the town of nearly 14,000 people about 50 miles from New York city. He said he couldn't recall another killing in his eight years on the job.

State police spokesman Lt. J. Paul Vance said the boy had never been in trouble with the law, and some of those who knew him described him as a good kid with an easygoing personality. Investigators and acquaintances said they were at a loss to explain what he was doing outside dressed all in black and carrying a weapon.

"Certainly, that is the major question we are trying to answer at this point," Vance said.

State police said the shooting happened after Jeffrey Giuliano got a call from his sister next door saying that someone might be trying to break into her home in their neighborhood of attractive colonial-style houses. Giuliano grabbed a handgun and went outside to investigate, troopers said.

He confronted someone in a ski mask and opened fire when the person came at him with something shiny in his hand, police said.

When police officers arrived, Tyler was lying dead in the driveway with a knife in his hand, and his father, in T-shirt and shorts, was sitting on the grass. Detectives informed the elder Giuliano several hours later that he had shot his son, Vance said.

"All in all it's a tragedy," Vance said.

Police were investigating whether the father's gun was registered.

No one answered the door at Giuliano's home or his sister's.

Tyler was a student at New Fairfield High School and a Civil Air Patrol cadet. Some of those who knew him said he enjoyed spending time with his family and flying gliders and small planes. He was adopted by Giuliano and his wife a few years ago, friends said.

One classmate said many students were baffled by what happened.

"I just thought it was so weird when I heard because I knew Tyler, not very well, but he was just a sweet person and he always made everyone laugh. I met him in the chorus room, actually, and he just wasn't the type to do what happened," said Erin Pallas, 16. "So it didn't make sense to us. It doesn't make sense to the student body."

Brett Rasile, a 14-year-old friend, said he and Tyler were playing an online game called Minecraft while talking and laughing together via Skype until about 10 p.m. Wednesday, when Tyler said he had to go to bed. Brett said Tyler wasn't in any trouble that he knew of, and nothing seemed out of the ordinary.

"Same old Tyler. He was perfectly fine," Brett said. "He didn't really leave any evidence, any hints towards what he would do."

Alicia Roy, New Fairfield superintendent of schools, said the elder Giuliano grew up in the town, holds summer music and zoology camps for his students and plays guitar in a local rock band that raises money for charity. He is affectionately known as "Mr. G" around Meeting House Hill School.

"He was the teacher you requested in the fifth grade. He was a great teacher. All the kids loved him," said Rosemary Rasile, Brett's mother.

Brian Wyckoff, 17, said Mr. G "was always walking around with a smile on his face. He always says hi to everyone."

The high school stayed open late to provide grief counseling for students and parents.

"The community is deeply saddened, and our hearts go out to all the family members," Roy said.

___

Associated Press reporter Dan Sewell reported from Cincinnati. Pat Eaton-Robb and Stephen Singer reported from Hartford, Conn. AP video journalist Ted Shaffrey also contributed to this story.

Source: http://news.yahoo.com/conn-teacher-kills-masked-teen-learns-son-170007727.html

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The Budget Deficits and Municipal Bankruptcies | Finance Buzz ...

The financial markets today no longer look safe for investing in municipal bonds. With the present U.S. economy assailed with a growth in municipal bankruptcies, the problems that continue to plague America are forever on the rise.

Budget deficits should be controlled by the local governments. In addition, further spats with creditors have to be avoided and so there is need for the deficit cuts by the municipalities. When the local government takes the regular steps in order to survive, the municipal bond investors and their invested amount of the tune of $3.7-trillion will be very much affected. The municipal bond defaulters are the cities in California; viz. Vallejo, Mammoth Lakes, Stockton, and San Bernardino. Compton is the next most likely town to follow suit; the reason being that all theses towns are facing the problem of big budget deficits.

During days of healthy financial markets, there is substantial consumer spending. Like for example if one considers Bell, which is a city outside of Los Angles; it is said that in the year 2010, it paid an amount of $800,000 a year to the city managers. (Source: Wall Street Journal, July 18, 2012). Municipalities land in trouble because of cases like this.

On account of being burdened with enormous budget deficits, cities filed for bankruptcy. The chief resources of revenue of the municipal governments are the property taxes, but when such sources are blocked, cities need to search for different means to make revenue for the payment of dues or just show their helplessness in being able to pay the municipal bond investors. Though the plan looks clever enough, i.e. defaulting on the municipal bonds and starting again, it simply does not work. Examples of cities that have already defaulted as mentioned above are Stockton, California and Jefferson County in Alabama.

Stockton, California has pensions to the tune of $26.0 million each year, which it must pay; as a result of which its municipal bond insurers may be badly hit by an amount above $100 million. (Source: The Examiner, September 17, 2012). In 2011, Jefferson County; not being successful in planning its finances to control the budget deficit, had filed for chapter-nine bankruptcy (which gives protection from creditors to municipalities comprising cities, counties, townships and school districts that are financially in doldrums by working towards a plan between them to resolve the outstanding debt). The municipal bond insurers now remain restless that they may stand to lose an amount near about $709 million.

As per reports from Bloomberg, September 10, 2012, Wenatchee, Washington, Scranton, Pennsylvania, and Moberly, Missouri have also defaulted on their municipal bonds payments as they did not have the requisite available cash.

Thus it can be clearly seen that there will be bound to be an increase in the number of municipal bankruptcies, which will in turn, hit the municipal bond investor to a large extent. It would be advisable for bond investors to exercise caution while purchasing bonds and not get hooked by endorsements of exemption from taxes.

For more news, visit http://www.profitconfidential.com/

Source: http://www.financebuz.com/2012/09/the-budget-deficits-and-municipal.html

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Albania Empowers Agencies to Monitor Internet :: Balkan Insight

The bill presented to Wednesday's cabinet by Prime Minister Sali Berisha gives intelligence and law enforcement agencies broad powers to work with private companies to share information on Internet users.

?If the current law provides for the interception of vocal communications, meaning telephone lines or GSM networks, the new bill will add interceptions that pass through Internet protocol, including voice, navigation and electronic mail,? Arjan Dyrmishi, head of the Center for European & Security Affairs at the Tirana Institute of Mediation and Democracy, IDM, explained.

Dyrmishi said the bill will oblige service providers to install capacities at their own cost to enable government agencies to gain access to electronic communications.? ?

The bill also allows for the decentralization of the wiretapping process on criminal cases from the general prosecutor?s office to regional prosecutors' offices.

Dyrmishi underlines that although such decentralization has nothing wrong about it from a legal point of view, it opens up a number of technical challenges concerning the oversight of such interceptions.

?As in any democratic country, the courts must order interceptions [to be valid in criminal cases], but decentralization of interceptions will make the process of oversight difficult,? he said.?

?Only about 1 per cent of all interceptions end up in court as part of a criminal proceeding, so the question is what happens with the rest,? he added.

The law on the interception of communications was last amended in October 2009. The changes increased the number of government agencies with competencies to intercept communications.

An IDM study in 2010 noted that several Albanian institutions currently have the power to intercept communications.

These include the State Security Agency, SHISH, the General Prosecutor?s Office, the intelligence and law enforcement agencies of the Ministry of Interior and the Ministry of Defence.

The 2009 amendment also granted wiretapping capabilities to the Internal Audit Service of the Ministry of Interior. ?

Dyrmishi said that both the current and past amendments to the law had expanded the scope of agencies empowered to carry out interceptions - but without setting in place a proper watchdog system or control mechanism for the oversight of the law.

This increases the risk of illegal wiretapping, he says.

?It is widely accepted that implementation of laws is poor in Albania, and this law is no exception,? Dyrmishi said.

?The problem with all these [spying] capacities is that no independent supervisory body exists to monitor them,? he concluded.

Source: http://www.balkaninsight.com/en/article/albania-government-pushes-internet-spying-bill

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Calif. bans Facebook snooping by employers

13 hrs.

SACRAMENTO???Californians who use social media like Twitter and Facebook have a little more privacy protection from employers or universities who may want access to usernames or passwords after the governor signed two bills into law on Thursday.

Job applicants and employees will have protection from employers who demand their login credentials to social media platforms or personal e-mail accounts, according to one of the bills, authored by Assembly member Nora Campos, a Democrat from San Jose.

Employers are barred from firing or disciplining those who refuse to give up any information related to their social media accounts.

"The Golden State is pioneering the social media revolution and these laws will protect all Californians from unwarranted invasions of their personal social media accounts," Gov. Jerry Brown said in a statement released after he shared the news on Twitter, Facebook, and other social media accounts.

Related story:?Red Tape: Bill would make Facebook snooping, digital spying by employers illegal

Brown also signed a similar bill by state Sen. Leland Yee, a Democrat from San Francisco, prohibiting colleges or universities from demanding user names, passwords, or other identifying information from students, prospective students and student groups.

That bill, according to Brown's office, came in response to a "growing trend" of schools "snooping into student social media accounts, particularly those of student athletes."

Both laws go into effect on Jan. 1.?

(c) CopyrightThomson Reuters 2012. Check for restrictions at:?http://about.reuters.com/fulllegal.asp?

Source: http://www.nbcnews.com/technology/technolog/california-schools-employers-banned-social-media-snooping-6150499

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Starbucks prepares to open first India store

Starbucks will open its first outlet in India by the end of October in an upscale neighborhood of Mumbai and has appointed a chief executive to head its India joint venture, the company said Friday.

The store will be in Mumbai's Horniman Circle neighborhood, which boasts an Hermes store and a stately neighborhood park. It will feature coffee sourced locally, through an arrangement with Tata Coffee Ltd.

Starbucks is operating in India through a 50-50 joint venture with Tata Global Beverages, called Tata Starbucks Ltd.

Avani Saglani Davda, who has worked for the Tata Group for over a decade, will be chief executive. Most recently, she served in the vice chairman's office of Tata Global Beverages, where she was responsible for marketing and business development and helped forge the Starbucks partnership.

The joint venture said in January that it aimed to open 50 Starbucks outlets in India by year's end.

While that ambitious goal won't be achieved, the store opening is a tangible vote of confidence in India's beleaguered economy. New Delhi has been fighting to open its retailing market to foreign players, over loud populist protests, in a bid to boost growth and boost its reputation among skeptical foreign investors. Wal-Mart and IKEA have also said they intend to open retail outlets in India soon.

Copyright 2012 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

Source: http://www.msnbc.msn.com/id/49217667/ns/business-world_business/

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Thursday, September 27, 2012

Feeducation: The opportunities in mobile gaming are in - Yes

It should be clear to anyone that is interested in computer games that the mobile gaming market is growing very fast and, with smartphone penetration still accounting for only 40% in even major markets, that there is room for a lot more growth and for several years still.

It is also clear, to anyone who is actually making mobile games, that creating a game that people want to play en masse, let alone pay for (or in) en masse, is extremely hard. There are already over 130,000 games already submitted to the Apple App Store. Games like CSR Racing may be pulling in US$12million in their first month, but there is a very long tail in action here and the average revenue for a mobile game is reportedly less than US$4,000. Whilst it is still theoretically feasible to develop a mobile game for a few thousand dollars (working unpaid still has an opportunity cost even if there is not an actual monetary expenditure) most games from professional studios will have development budgets ranging from US50,000 to as much as US$1million.

The costs do not stop at simply making a game; far from it, next comes the marketing cost. Developers that base their plans/hopes/dreams around some form of free, natural virality are most likely going to fail. This is especially true of iOS games where (a) getting discovered requires being at the top of the charts, and (b) getting to and staying at the top of the charts costs lots of money. Putting that even more succinctly; getting visibility for your app WILL cost money?.and no small amount of it.

Developers frequently drop a pot of money into user acquisition services such as Tapjoy (players are incentivised to download your game) or FreeAppADay (where players go to find normally paid-for apps being offered for free temporarily). These, and other methods, invariably cost from $10,000 and upwards on ?day 1?. For a game to be profitable it needs to:

(1)??? generate revenue per user (ARPU) at a rate that exceeds the average cost per user (ACPU)

(2)??? reach a critical mass of users to ensure that the ?net? profit covers the initial development cost.

We must also consider that ?net? revenue is the gross sales revenue minus a whole host of direct costs starting with Apple (30%) but possibly also including any sales taxes, licensing costs, publisher?s cut, partner revenue share and ongoing infrastructure (e.g. server) costs.

It is also very rare for a game to be created then launched then left unattended. We are in a ?games as a service? era and games are usually hooked up to some form of user behaviour data collection and analytics tool nowadays, meaning that developers can see what is working and what is not. That means not just technical bug fixes but user interface improvements, tutorial re-working, revisiting game variable to achieve better balancing, editing narrative, creating new content and new features. A game that does at all well will invariably be ported to other platforms (Android, Windows mobile/8, Amazon Kindle) and/or be localised for different territories. That?s more cost folks.

So, making games, marketing them and maintaining them costs a lot of money. It is a crowded market and one where customer loyalty is low and where new/different games are foisted at players from all angles. If, therefore you want to make games for the mobile phone and tablet market, you had better be clear about what kind of games you are going to make if you want to have a chance of achieving breakeven let alone amassing huge profits. What are the options? I boil these down into four (broad but distinctly different) game types. These are:

[1] Casual games (that work on mobile devices) ? ?play by yourself on the move?

Conceivably this can includes games that involve more than one player ? ?e.g. two players, one finger each on same screen ? but is invariably about single player games. If done right then the games are designed for the specific hardware capabilities (some might say ?limitations?) of mobile devices but many are copies of web, PC or console games which are simply ported to mobile because it is feasible to do so not because it is sensible to do so. Cut The Rope, Plants vz Zombies and Fruit Ninja are exemplars of this category of game but for each of these there are a hundred (make that ten thousand) Tic Tac Toe clones and shoddy platformers. If you make this class of game then you need to be highly aware that the only benefit you have over console, PC and browser games is that your game can be played on the move. Design for that modality of use not for what is technically achievable.

[2] Casual social games ? games that have a (vaguely) social layer where you ?play by yourself?.then see if your friends can beat your score?. Put another way; ?games that are given another dimension because your friends are involved to some degree?.

These games are usually characterised by being a fundamentally single player experience on top of which is bolted a ?challenge friends? and/or leaderboard functionality. This is rapidly becoming the de facto design pattern for mobile games. I regard this as a somewhat lazy and possibly an commercially finite approach. It is often achieved with basic functionality provided by third party services such as OpenFeint or GameCentre that very much looks and feels ?bolted on? rather than having been crafted to enhance the player experience. This also leads to several frequent interruptions to the playing experience in the form of registration, login and pop-up leaderboard or achievement screens that look completely different to the game art and UI. If this is done well, e.g. where the playing experience is genuinely enhanced by the ability to try to perform better than people you know, then there is quantifiable end user value. This doesn?t disguise the fact, however, that the product is essentially still a single player game. These services also all exit to ultimately build a userbase for the service itself (e.g. to engage the user with advertising or cross-promotion interstitial ads) and that commercial goal conflicts with the game developer?s goal of engaging and retaining their player as long as is possible.

There is a secondary type of game in this class that closely resembles the Facebook/browser-based ?social game? type. Numerous social games have made their way to mobile devices (e.g. Farmville, CityVille and Ravenwood Fair) however the gameplay remains fundamentally of a single player nature which is augmented with the social mechanics of, for example, gifting, sharing and visiting and where such behaviour is rewarded with free virtual goods, in-game currency or other utility value. Despite seemingly interacting with friend?s in-game on a frequent basis, the nature of those interactions exist solely to bring about free user acquisition for the developer rather than to deliver intrinsic fun from playing. You interact with your friends because you have to not because it makes the game more fun in of itself.

[3] Synchronous multiplayer games ? ?play with or against other (probably quite hardcore) players in real time?.on a mobile device?.

These kinds of games are rare and for two good reasons: firstly, they require a level of technical infrastructure and service provision that is typically very expensive to put in place and to maintain, and, secondly, because it is statistically unlikely that any one player has many friends that likes (an downs) the same game they do and whom are able to play that game at exactly the same time on a regular basis as they do. There is also the factor that in order to do so they may also require the same device/platform as you. ?Android on a Samsung? Sorry you need an iPhone 4 or higher to play this game?.

Synchronous collaborative or competitive play is major aspect of the PC and console gaming experience where play sessions are much longer, happen at more regular (often coordinated) times and in environments conducive to that activity e.g. where you can strap on a headset and swear a lot. The very nature of synchronous gameplay tends to lend itself to more traditional, or ?hardcore?, games genres which is not mass market (when expressed as a subset of the mobile phone gaming market overall). Mobile game play typically happens at unplanned opportunistic times, for very much shorter sessions spread throughout the day at a wide variety of locations many of which do not offer a reliable cellular or wifi network connectivity. I see synchronous (?real time?) multiplayer gaming as a small niche that offers creatively interesting but commercial limited opportunities.

[4] Asynchronous multiplayer games ? games where ?the entirety of the fun is derived because you are playing with (or against) friends but which do not require an immediate data exchange?.

This is the class of mobile game that I think truly fit the ?social mobile game? definition. Whilst a real time (type 3) game is clearly about a genuine interaction with other (real) people and fundamental to gameplay, the very fact that this will be practical to only a very minor subset of mobile gamers make it, IMHO, by definition ?antisocial?. Asynchronous mobile games, when done well, deliver playing experiences that are very much enhanced by the involvement of others but which do not fail to cater for the very real modality of mobile device usage (?anytime, anywhere?). ?Indeed, these games deliver an experience that is intrinsically fun because they are using a device that exists to enable communication and interaction between people who are not physically together in the same location and which does not require cumbersome peripherals or ? at least not all of the time ? power supply or data connectivity. Asynchronous games can be somewhat ?lossy? in that the exchange of data isn?t overly time-sensitive.

My archetypal example of this kind of game is Draw Something (OMGPOP). It?s success may have been over a fairly short time frame (approx. 6 months) but it reached 90million downloads and delivered outstanding revenues (reportedly $50-75million).

The title of this ?blog is about where I believe the (greatest) opportunities lie for mobile gaming. Given that commercial success is highly dependent upon successfully acquiring users and at a cost that is less than the revenue that they generate, how then do the different types of game (as defined above) contribute, or not, towards this goal?

Casual mobile games ? no direct user acquisition benefit. These games lack both the instruments for users to spread the word to other users and the intrinsic motivation for them to do so. You are playing a single player game on your mobile device. Your progress in game and enjoyment of it are totally unrelated to whether or not your friends may be playing it. Score 0/10

Social casual mobile games ? some benefit if the developer owns the user data, however that is rarely the case when using third party APIs such as OpenFeint. Zynga have a whole raft of ?X with friends? games in this category and have built an eco-system aimed at capturing that user data and then cross-promoting their games (thus avoiding the $2/user cost of acquiring users through other channels). Most developers are unlikely to be able to afford to replicate that ecosystem too any degree. Equally, as these game can be played as a single player experience, the user?s motivation to connect social network accounts and to enable ?sharing? etc is not necessarily high. Visibility of the game name and link on Facebook is a positive factor but one that is limited by the fact that the game isn?t immediately playable on that platform if you are not using Facebook on the same mobile device. Score 5/10

Synchronous multiplayer mobile games ? whilst there is the logical argument that players must have other players with whom to interact with in this case, (a) the potential user reach is fairly insignificant, and (b) the likelihood is that you will be paired with/against strangers by the system (in order to ensure there are enough people to take part) rather than being required/motivated to bring new players that you actually know into the game. Score 2/10.

Asynchronous multiplayer mobile games ? these are the very definition of what makes the foundation for a genuine virally-promoted game as you have to have friends to play with or against or you can?t play yourself. There is not alternative state. These games ? such as OMGPOPs Draw Something ? invariable involve a very early screen asking you to connect Facebook or Twitter accounts or to send out email invitations. There is certainly a trust barrier here and having a genuinely stellar game offering is unquestionably of fundamental importance, but get that right and your entire userbase is acting to expand itself. Make a great game that is unquestionably fun and which delivers that fun over a sustained time period (e.g. has longevity to the play experience) and you have a hit on your hands that should only need seeding with an initial paid-for userbase. Score 10/10.

So, asynchronous multiplayer games it is then?..but what makes for a good asynchronous game?

Mobile gameplay needs to be designed not simply just to work on mobile devices but also to be designed for the mobile device user. These are quite different things that are often overlooked. Just because the iPhone 4/iPad2 could deliver highly impressive raw computational and graphical power capable of delivering ?near console? game experiences doesn?t make it appropriate to do so. Who has 20+ hours to play a game on their iPhone where each level takes 20minutes or more?

An inelegant but essentially accurate term to describe the prevalent modality of use is ?dip in and dip out? gameplay. Contextual scenarios involving stops at traffic lights or being in the queue in Starbucks typically get used to illustrate this and these resonate with casual geeks and professional analysts alike. They also ignore the fact that something like 50% of mobile game play time actually happens in bed or on the sofa where the user sessions are not measured in seconds but dozens of minutes. ?Dip in and dip out? gaming is certainly very important but it is not the only factor.

We are only just beginning to understand the specialist craft of effective mobile game design but a crude rule of thumb of revaluating any game concept?s appropriateness for mobile deployment (versus PC, Facebook etc) could simply be:

[1] Is this game fundamentally fun because I can play it anytime and anywhere?

[2] Can I start playing, stop playing and re-start playing with minimal ease?

To those questions we can then assess the level of genuine organic user acquisition by asking:

[3] Is this game made fun because people being able to play with or against their friends is central to it?s design?

If you can answer ?yes, yes and yes? then go build that game!

Like this:

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  • evil27games

Source: http://feeducation.blogspot.com/2012/09/the-opportunities-in-mobile-gaming-are.html

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Real Estate's New Market Reality

For Agents? Eyes Only?

Each Thursday we will be posting a blog to help real estate professionals understand how they can better assist their buyers and sellers navigate the current real estate market. Hope you find the information helpful. ? The KCM Crew

The business of real estate has changed forever. The agent?s primary function is no longer as the arbiter of industry information. The internet has?given birth to?dozens of websites (ex. Trulia, Zillow, and Realtor.com) that aggregate the same listing and sales data that consumers would have needed a real estate professional to provide in the not-too-distant past. In today?s new market reality, the agent is expected to provide much more than just information. They are depended on to give expert advice on that information.

The buyer no longer visits a real estate professional to find out which homes are currently for sale. The seller no longer visits an agent to find out what houses sold for over the last six months or what houses in the market are currently selling for. They can get that information on the internet in the comfort of their own homes. Today?s real estate consumer needs an industry professional to explain where the housing market is headed. The buyer will want to know where prices are headed over the next six years. The seller needs to know where prices are headed over the next six months. Both will want to know where mortgage rates may be headed.

As professionals, we need to confidently provide the best advice we can on these and other issues important to our clients. We must be committed to finding the answers to the questions today?s real estate consumer will ask us. Questions such as:

  • Which direction do the experts think prices are headed in the next few years?
  • What impact will short sales and foreclosures have on prices in the short term?
  • How long are experts projecting interest rates to remain at historic lows?
  • Will the 30-year-mortgage survive new industry regulations?

Answers to these questions, and other questions like these, are what today?s consumer is looking for. The real estate professional who can effectively answer these types of questions will differentiate themselves from other agents in the market. They will be the ones who will dominate because they truly understand the new market reality in which we are now operating.

The KCM Crew

About The Author


We at The KCM Crew are pursuing our mission of building a home for real estate information. We are truly dedicated to helping real estate professionals by supplying all the tools and resources they need to be seen as industry leaders in their marketplace. See how we can help you become an industry leader in your marketplace, and be sure to check out our page on Facebook and follow us on Twitter.

Source: http://www.kcmblog.com/2012/09/27/real-estates-new-market-reality/

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Wednesday, September 26, 2012

PassWallet Brings Apple's Passbook to Android [Video]

PassWallet Brings Apple's Passbook to AndroidPassWallet Brings Apple's Passbook to Android Android: Apple's Passbook app for managing loyalty cards, coupons, tickets and more looks cool, but it's only available, as you'd expect, on Apple devices running iOS 6. PassWallet for Android, however, does everything Passbook does and ports Passbook digital items into your Android device.

Passbook for iOS 6 stores its mobile wallet items as .pkpass files. PassWallett for Android detects these files and imports them automatically from your email messages and websites you visit. This means you can organize digital coupons, travel and event tickets, loyalty cards and the like from services such as Fandango, Ticketmaster, and Walgreens.

The app has been out for a while, but we're not placing any bets on Apple letting it last very much longer once it becomes aware of the app. Still, you can grab PassWallet now from the link below and get Passbook functionality on your Android.

PassWallet | Google Play via iDownloadBlog

Source: http://feeds.gawker.com/~r/lifehacker/full/~3/VVFb2WWcUWo/passwallet-brings-apples-passbook-to-android

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Top Cheap Car Insurance Quotes Sites | Interinfo.in

The economy is incorporated in the basement, and the economy outlook is dismal. Times in America are usually tough, and everyone is looking to get an easy way to cut charges. Auto insurance can be an high-priced monthly bill, and many folks don?t realize they may be spending too much. Cheap car insurance quotes are readily available on the web.

It is a good idea to review an insurance policy after every six months. This will likely ensure the best rate available. An easy way to do this is to visit a budget auto insurance estimates website. Drivers will certainly enter their info, including driver?s license amount and personal details, which enable it to generally obtain a preliminary quote within seconds. This particular quote is an calculate only, as insurance deductibles, coverage limits and also other factors can easily enhance or decrease the high quality amount.

Certain modifications in circumstances can also affect coverage rates. Infractions, infractions or accidents go away of a driver?s document after a certain amount of your time, and many large car insurance companies do not adjust rates unless the customer specifically requests it. Cheap car insurance quotes will take into consideration the most recent driving record, which can lead to substantial savings in auto insurance rates.

Different companies offer different special discounts. From multi-car discounts for you to savings on combining different types of insurance, any discount can lower a driver?s insurance coverage premium. It is important to shop around for the best overall plan rate, as there is no person ?set price? for coverage. Several insurance companies are now going for a driver?s credit rating into account when determining rates, which makes it even more imperative to ensure the best deal. Cheap car insurance quotes will allow a driver to get a good policy in the fair price they are worthy of.

Large insurance companies have nearly unlimited advertising budgets. Their commercials populate the television monitor and convince motorists that they offer the very best rates and the most satisfactory coverage. However, this isn?t always the case. There are many scaled-down insurance companies who prefer to keep advertising costs minimal and pass on the savings to their consumers. They offer the same coverage at much lower prices. These smaller companies should always be evaluated and also considered when shopping for auto insurance.

Obtaining new automobile insurance can be a daunting job. There are many factors to consider, and many numbers to dig through. Patience pays off, and also cheap car insurance quotes sites may help take some of the guesswork out of obtaining brand new coverage. In these times involving economic hardships and also skyrocketing unemployment, having the best deal on car insurance is important. Cheap car insurance quotes sites will ensure drivers receive the best deal every time.

Examine Cheap Car Insurance Coverage at Obtain Auto Insurance ? Cut back to $500 a Year in Auto Insurance by Researching Insurance Quotes Online or Over the product!

For more information about car insurance quotes in chicago please visit the website.

Source: http://interinfo.in/top-cheap-car-insurance-quotes-sites

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Japan sees no need to compromise on island sovereignty: PM Noda

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Tuesday, September 25, 2012

UK politician under fire for alleged 'pleb' remark

LONDON (AP) ? In class-conscious Britain, a Cabinet minister is in trouble over a four-letter word: "pleb."

The single syllable was reportedly not the most profane part of Andrew Mitchell's tirade at police officers who asked him to get off his bicycle as he passed through the gates of Downing Street. But it is the most incendiary ? a pejorative term for the working class with a whiff of contempt that is bad news for a government often characterized as elitist.

Class distinctions are the great elephant in the room in British society, ever-present but rarely discussed. It's a topic that proves a minefield for any politician keen to appeal to a wide range of voters. And the four-letter clanger attributed to Mitchell lands as a thudding reminder that class is still a potent and divisive aspect of British life.

Last week's altercation between the minister and police officers guarding the approach to the prime minister's residence has been seized on by the media and political opposition and escalated into a political tempest with its own title: "Gategate."

Mitchell on Monday apologized for the incident, in which ? according to press reports ? he told the officers "Best you learn your (expletive) place. You don't run this (expletive) government. You're (expletive) plebs."

The Metropolitan Police force has not officially confirmed the account, but says it has launched an investigation into how internal police information was leaked to the press.

Mitchell conceded that he had lost his temper at "the end of a long and extremely frustrating day."

"I didn't show the police the amount of respect I should have done," Mitchell said. But, he added: "I want to make it absolutely clear that I did not use the words that have been attributed to me."

Mitchell's reported word choice is a blow to attempts by Prime Minister David Cameron's Conservative-led administration to downplay its image as a privileged club.

Pleb ? short for plebeian ? comes from the Latin plebeius, the mass of ordinary citizens apart from the elite of upper-class patricians.

First recorded in the late 18th century, "it has always had quite strong pejorative overtones," said Denny Hilton of the Oxford English Dictionary. The dictionary notes that pleb is often used to mean "an unsophisticated or uncultured person."

Mitchell's showdown with police also came days after two unarmed policewomen were shot dead in the city of Manchester, with public sympathy and admiration for officers riding high.

"The timing is almost indescribably bad," said Steven Fielding, director of the Center for British Politics at the University of Nottingham.

Worse, he said, is the message the term pleb sends ordinary voters: "This government is not one that's interested in people like you."

"It's got connotations that are unfortunate and draw attention to a certain kind of Conservative, a certain image of the Conservative Party, which David Cameron has been trying to move the party away from," Fielding said.

Cameron ? who has aristocratic origins and is distantly related to Queen Elizabeth II ? has worked to overcome the Conservatives' traditional image as the party of the ruling class. But opponents point out that half the members of his Cabinet went to private schools ? which educate about 7 percent of all Britons ? while two-thirds are millionaires.

Both Cameron and Treasury chief George Osborne attended Eton, the most exclusive of all private schools, which counts Princes William and Harry among its alumni. Mitchell ? who as Chief Whip is responsible for maintaining discipline among government lawmakers ? attended the scarcely less elite Rugby, where the sport of the same name was founded. His nickname there, according to media reports, was "Thrasher."

Opponents like to remind voters that Cameron and Osborne once belonged to the Bullingdon Club, an elite Oxford University dining society with a reputation for drunken vandalism.

The opposition Labour Party successfully painted the government as out of touch with ordinary Britons earlier this year over a planned levy on takeaway pastries such as meat pies, sausage rolls and Cornish pasties. The "pasty tax" was depicted as an attack on cheap and filling working-class snacks, and was later dropped.

The "pleb" controversy is another unfortunate reminder of Britain's class divide for a government that's currently slashing welfare benefits and public sector pensions as part of 50 billion pounds ($80 billion) in spending cuts.

If Mitchell hoped Monday's statement would end the episode, he may be disappointed. Labour Party crime spokeswoman Yvette Cooper called on authorities to review surveillance video footage in a bid to work out exactly what Mitchell said.

John Tully, chairman of police union the Metropolitan Police Federation, said Mitchell was accusing police officers of lying.

"Clearly Mr. Mitchell is denying using certain words, effectively now impugning the integrity of the police officers," he told Sky News.

"I think that is very serious. I think the prime minister or Downing Street officials should hold an inquiry and if Mr. Mitchell is proved to have lied, then he should be sacked."

___

Jill Lawless can be reached at http://Twitter.com/JillLawless

Source: http://news.yahoo.com/uk-politician-under-fire-alleged-pleb-remark-154826114.html

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Germany's Merkel to meet ECB, IMF chiefs this week

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Great ways to Promote Your Web ? Burger Answers Community

If you are searching for applying for grants the dimensions of your site and promote effective attention. This short article lists some proven. Unlike an internet site, it is essential to keep a constant flow of traffic. This is particularly true when the way to obtain your income. steady flow of online traffic are capable of doing much better.Drop in the forum the location where the issues are somehow the items in your web pages altogether. Being an active participant. Add comments, like the nature of products and services they're able to offer you combined. With an online link in your site after posting a comment. Remember that more information on this subject, which can be read. Make sure that, as being a body, sounds, allowing individuals to click the link to be tightened.If you can write well, build a blog account. Although not only talk about. Mail items, useful and highly relevant to your business. Thus giving which you reason to focus on your primary website in parts of your website. Whoever has read my posts as well as perhaps stuff to read your primary website accessible via the links you post.Another idea of precisely how to advertise your web site for free, but without developing a blog account, bringing the work to article submission sites. However, do everything you write, original, accurate and informative. Even with comments about your business. For more information about the writer, you have a hyperlink to your homepage.Try other websites, goods and services has something to do with your small business to understand. Try putting pet owners inside the frame. Inquire if it is possible to develop exchanging links. Within this technique, you add one of the links to your internet site on the net site of one other person. Conversely, somebody else will focus on its only hyperlink to your website. This works in the event the two countries are linked. By way of example, you sell laptops opportunity to share a site with booster cables, batteries, accessories,authentic?green?bay?packers?jersey, etc. Sold createToday, social networks popular Sun Sign and build different parts of your organization or personal accounts. Gradually developing a network of contacts with all the active participation, including reading and writing contributions rational response. When the time comes, will come your way your internet site and enable these phones visit. Make sure you refrain from spamming.With all of these ideas that you don't have your allowance, but continue to get people to your web site internet business. With creativity and patience, sometimes, improve the amount of visitors. How will you promote your website free of charge, however the cost can be easily and efficiently at the same time.

Source: http://burgerjunkies.com/community/topic/great-ways-to-promote-your-web

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Monday, September 24, 2012

UN envoy: Syria war is threatening the region

UNITED NATIONS (AP) ? Syria's civil war is worsening and there is no prospect of a quick end to the violence, international envoy Lakhdar Brahimi said Monday in a gloomy assessment to the U.N. Security Council.

The new envoy leavened his message, however, saying he was crafting a new plan that he hoped could break the impasse, but refused to give details or say when it would be ready.

Despite President Bashar Assad's refusal to end his family's 40-year grip on power, some tentative hope of a solution remained, Brahimi said in his first briefing to the council since he took over from Kofi Annan on Sept. 1 as the U.N.-Arab League special representative for Syria

"I think there is no disagreement anywhere that the situation in Syria is extremely bad and getting worse, that it is a threat to the region and a threat to peace and security in the world," Brahimi told reporters after the closed-door talks.

Activists claim nearly 30,000 people have died in the uprising which began in March 2011, including in attacks Monday by Syrian warplanes in the northern city of Aleppo.

Brahimi had just returned from Syria and refugee camps in Jordan and Turkey. His gloomy report of a looming food crisis, battle-damaged schools and shuttered factories, contradicted his insistence that he saw grounds for optimism, including "some signs" that the divided Syrian opposition may be moving toward unity. That is key for any political negotiations Brahimi would oversee.

"I refuse to believe that reasonable people do not see that you cannot go backward, that you cannot go back to the Syria of the past. I told everybody in Damascus and everywhere that reform is not enough anymore, what is needed is change," said Brahimi, who has met with Assad and other regime officials in Damascus.

"Paradoxically, now that I have found out a little more about what is happening in the country and the region, I think that we will find an opening in the not too distant future," Brahimi said.

Brahimi said he wanted to hold further discussions before disclosing precisely what action he plans to propose. "I do not have a full plan for the moment, but I do have a few ideas," he said.

According to a diplomat inside the council's private briefing, who demanded anonymity because he was not authorized to publicly to reveal details, Brahimi was also reluctant to discuss the proposals with the Security Council. "He kept his cards very close to his chest," he said.

In the private talks, Brahimi urged Security Council members to overcome the diplomatic deadlock which has paralyzed their ability to help end the crisis.

The Security Council is the only U.N. body that can impose global sanctions and authorize military action. Russia, Syria's key protector, and China have vetoed three Western-backed resolutions aimed at pressuring Assad to halt the violence and open talks with his opponents on a transition of power.

"If I do not represent the entire council, I am nothing. I need to be seen to represent a united council and a united League of Arab States," Brahimi told reporters.

Brahimi told the council that he believed Assad's goal was to return the country to "the old Syria," in which he and his father had ruled as dictators for four decades, the diplomat said.

He said Brahimi claimed Assad's intention was to portray the uprising as fueled by outside nations in a bid to discredit his internal opponents.

The envoy told the meeting that food shortages are likely in Syria because of a poor harvest and citizens fear seeking hospital treatment when injured. Brahimi said about 2,000 schools had been damaged and others used as shelter by those who had lost their homes. Many factories and pharmaceutical laboratories were destroyed or falling into disrepair, according to the diplomat.

Despite a call from Germany's Foreign Minister Guido Westerwelle to maintain backing for Annan's six-point peace plan, which starts with a cease-fire and ends with a political transition, Brahimi said only that the ideas would remain "elements in my toolbox."

Brahimi said it wasn't yet clear how his new proposals might incorporate Annan's plan and a June declaration by world leaders in Geneva backing the peace process.

Annan's plan never took hold and was largely ignored by the government and the rebels before it ultimately collapsed.

Iranian President Mahmoud Ahmadinejad, meanwhile, said that Iran is neutral in the Syrian civil war, and denied allegations that Tehran is providing weapons or training to Assad's regime.

"We like and love both sides, and we see both sides as brothers," he said. He referred to the conflict in Syria as "tribal" fighting and said that international "meddling from the outside has made the situation even harder." He refused to say whether Iran would accept a government not led by the Assad regime, which for years has been Iran's closest ally in the Middle East.

Ahmadinejad also alluded to the U.S.-made amateur anti-Islam video, accusing the United States and others of misusing freedom of speech and faiiing to speak out against the defamation of people's beliefs and "divine prophets."

The Iranian leader also called Israel a nuclear-armed "fake regime."

___

Associated Press writers Edith M. Lederer and John Daniszewski contributed to this report from the United Nations.

Source: http://news.yahoo.com/un-envoy-syria-war-threatening-region-172109239.html

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Sound Taxi composes music from London city buzz, doesn't even take a fare

Sound Taxi composes music from London city buzz, doesn't even take a fare

What you see above isn't just another shameless car stereo project, but a black cab that turns the hustle and bustle of city noise into music. The Sound Taxi toured London last week collecting ambient sound pollution with a roof-mounted mic, recycling it through production software and then pumping out real-time mixes on its army of speakers and horns. The mobile disco was a collaboration between headphone company AiAiAi and Yuri Suzuki, with Mark McKeague providing the back-end wizardry which turned clamor into samples into tracks. If you'd like to hear the fruits of their labor, then head over to the Make The City Sound Better website (sourced below) for some uploaded examples of London street beats.

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Sound Taxi composes music from London city buzz, doesn't even take a fare originally appeared on Engadget on Mon, 24 Sep 2012 07:01:00 EDT. Please see our terms for use of feeds.

Permalink The Verge  |  sourceMake The City Sound Better, AiAiAi  | Email this | Comments

Source: http://www.engadget.com/2012/09/24/sound-taxi-black-cab/

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Next Article - Digital Culture & Education

Roy Kr?vel

Published Online: In press
Full Text: HTML, PDF (416 KB)

Abstract

The article reports on how a wiki was introduced in the teaching of Development and Environmental Studies to journalism students in Oslo, Norway and intends to contribute to the understanding of how students use wiki technology to produce knowledge. The findings indicate that using wikis stimulates cooperation between students and strengthens collective processes of learning. Even more importantly, the investigation shows that using wikis can improve the teacher?s understanding of the process of learning. However, some lecturers found serious framing problems in articles regarding lectures they had given, especially when they had been introducing new terms or new perspectives on complex issues. To avoid a process where students repeat and mutually reinforce each other?s misrepresentations, it is necessary to construct a scheme of systematic feedback, including perspectives from lecturers and teachers.

Keywords:

Action research, depth of intention, interpretation, journalism, representation, wikis

Introduction

In 2004, Jeremy Williams and Joanne Jacobs claimed that ?blogging has the potential to be a transformational technology for teaching and learning? (Williams & Jacobs, 2004, p. 244). Williams and Jacobs were particularly intrigued by the possibility of providing students with a high level of autonomy and, at the same time, an opportunity for interaction with their peers. This had proved particularly valuable since students learn as much from each other as they learn from instructors or textbooks (Williams & Jacobs, 2004). Today, the same could be said about Wikis. According to Greenhow, Robelia and Hughes, Web 2.0 facilitates communication and learning in ways that require ?a new wave of research question?, especially related to learner participation andcreativity (Greenhow et al., 2009b). In order better to understand and take advantage of the potential of Web 2.0 in higher education, Greenhow, in particular, called for more research on student learning with Web 2.0, both inside and outside classrooms. Ronald Owston, meanwhile, called for the investigation of teacher learning with the Web, in particular ?teachers changing from a traditional pedagogical orientation to an inquiry-based, student centered approach? (Owston, 2009, p. 272). Teachers need to develop their knowledge through Web 2.0 practices. They also need to model these practices in the classroom (Greenhow et al., 2009b).

This article is based on reflexive action research on such usage of wikis in teaching journalism, in part as a response to these and other calls for more research on web 2.0 and higher education. It reports on how a wiki was introduced in the teaching of Development and Environmental Studies to students in the fourth semester of the Bachelor?s degree in Journalism at Oslo University College, Norway. It explains the problem-oriented pedagogy and the specific context of wiki usage.

Social media and Web 2.0 are often used interchangeably and have been defined or used in a number of different ways. The terms are generally used with reference to groups of technologies, for instance blogs, wikis, podcasts and RSS feeds, ?which facilitate a more socially connected Web where everyone is able to add to and edit the information space? (Anderson, 2007, p. 5). The employment of more participatory technologies in education has already been explored by researchers from a variety of perspectives (Greenhow & Robelia, 2009a, 2009b; Greenhow, Robelia, & Hughes, 2009a; Greenhow, et al., 2009b; Luckin et al., 2009; Owston, 2009). Wiki technology can thus be understood as a particular form of communication technology enabling a more participatory form of online communication. A wiki is a page, or a collection of Web pages, designed to enable users to contribute or modify content (Catalina, 2009). Wiki technology shares many of its collaborative practices with other Web 2.0 technologies, but is mostly employed to facilitate the collaborative production of texts, as, for instance, on Wikipedia. It is precisely the process of collaborative production of texts in a formal educational setting that is the focus of this article.

The article intends to contribute to the understanding of how students use wiki technology to produce knowledge. It takes an exploratory approach, reflecting on a number of issues as they appear as part of the experience of employing wiki technology as a pedagogical tool. How do journalism students use wikis to produce knowledge in the context of their course? What is the nature of the knowledge produced? What can course instructors learn about their students? knowledge-building process by using wikis in their teaching? In addition, the article also reflects on the quality of the knowledge produced. To what extent are the students able to summarise and re-present what textbooks and lecturers say in a way that reflects an understanding of what the textbooks or lecturers are trying to convey? This second category of research questions deals with the quality of the knowledge produced by the students.

Existing literature on Wikis and participatory forms of learning and teaching

The article is based on critical realism as a basis for research (Banfield, 2004), a basis which permits a diversity of methodologies and multiplicity of epistemologies. However, critical realism stands out from other philosophies of science by prioritising ontology (Hammersley, 2007) and this means that critical realism argues against reducing statements about the world to statements about our knowledge of the world (Bhaskar, 2010, abstract). From a critical realist point of view all claims about natural and social reality are fallible, but not equally fallible, and it is thus also necessary to attempt to evaluate the validity of statements about the world in relation to a notion of social or natural ontology (Bhaskar, 1997, 2010). Learning is about producing knowledge, but also about the quality of knowledge. I will not attempt to define the contentious term ?knowledge? here. From a critical realist perspective, however, ?knowledge-producing fields? comprise both ?relational structures of concepts and methods for relating these to the empirical world and actors positioned in institutions within specific social and historical contexts? (Maton & Moore, 2010, p. 5). According to Maton and Moore, some forms of knowledge are ?more epistemologically (or aesthetically) powerful than others? (2010, p. 7). Pedagogy should take account of this. In this article, I have evaluated the knowledge produced by the learners by employing Arne N?ss?s concept ?depth of intention?. I will return to this aspect of learning shortly, after first making a few comments on the social and collaborative aspects of using wikis as a pedagogical tool.

Wikis can help students to attain skills in collaborative work and to develop critical and reflexive practices (Bruns & Humphreys, 2005, pp. 25-32). Wikis can also help to engage students in collaborative writing activities, thereby developing collaborative skills (Forte & Bruckman, 2006). Collaborating with other students on solving a task or a problem, for instance, means exchanging information and perspectives with other members of the team. This helps to develop understandings of how one standpoint or perspective is related to other possible perspectives, thereby facilitating a reflexive understanding of knowledge.

One investigation showed that the most noteworthy benefit of employing Wikipedia in classrooms was the sense of personal achievement and ongoing engagement in the learning process (Pollard, 2008). According to McLoughlin and Lee (2007), wikis and collaborative writing and editing tools are useful because they improve and extend conventional writing approaches. Some have suggested other arguments for student cooperation in learning processes. McLoughlin and Lee (2007) claim that working in groups which cooperate is a more effective learning strategy than working individually, for a number of reasons. Using wikis, the students themselves can play an active role in producing knowledge, thereby improving motivation (Heafner & Friedman, 2008). According to Surowiecki, large groups exhibit more intelligence than smaller, more elite groups (Surowiecki, 2004). Teachers may therefore ?restrain themselves from direct action, in order to promote free and democratic production of content according to the principles embodied in the ?wisdom of the masses?? (Wheeler, Yeomans, & Wheeler, 2008, p. 994).

If using wikis motivates students and facilitates critical, reflective practices, we might expect to find that the active participation and engagement with the wiki introduced in the teaching of Development and Environmental Studies (as discussed in this article) somehow resulted in improved learning. Many authors, however, have also warned of the dangers involved in using wikis in teaching, especially regarding problems concerning the accuracy of the information (Denning et al., 2005), and this makes it necessary to return to the issue I raised earlier of how to evaluate the quality of the knowledge produced by learners in a collaborative process.

One recent study found that the accuracy of Wikipedia is high (Chesney, 2006). Wikipedia comes close to Britannica in terms of the accuracy of its science entries (Giles, 2005). However, while many have believed that the accuracy of wikis will continue to improve over time, another study found that ?roughly 20 per cent of errors can be attributed to surviving text added by the first edit, which confirmed the existence of a ?first-mover? effect ? the results do not provide support for the idea of trusting surviving segments attributed to older edits? (Luyt et al., 2008, p. 318). When choosing a wiki for teaching purposes, it is therefore important to include features such as authentication and tracking (Augar, Raitman, & Zhou, 2004). By including features for tracking it should be possible to learn more about how possible mistakes or misunderstandings by ?first-movers? are corrected by other students or incorporated into the emerging corpus of knowledge.

As indicated earlier, I will build on Arne N?ss?s work to evaluate the quality of the knowledge produced by the learners. The concept ?depth of intention? was developed by N?ss and used to describe the quality of a statement (Gullv?g, 1983; N?ss, 1953) because a statement can be misunderstood. Put simply, ?depth of intention? means that the quality of communication improves when the speaker is aware of other possible interpretations of what is being stated. It is believed that the possibility of misunderstanding decreases when the speaker has such ?depth of intention?. Discussing and debating with other students should help to develop depth of intention, resulting in fewer mistakes and misunderstandings. Depth of intention is seen as being developed when students are stimulated to discuss different or alternative perspectives and interpretations with other students. Inspired by N?ss, many critical realists have also found Wright?s definition of realism useful, as it understands learning as a process in search of deeper insights into reality: ?A way of describing the process of ?knowing? that acknowledges the reality of the thing known, as something other than the knower (hence ?realism?), while also acknowledging that the only access we have to this reality lies along the spiralling path of appropriate dialogue or conversation between the knower and the thing known (hence ?critical?)? (Wright, quoted in Lynch, 2007, p. 6). In Journalism Studies both Lynch and Wright have argued for critical realism as a foundation for science, in line with the perspective proposed by N?ss (Lynch, 2008; Wright, 2010).

N?ss argued that we should always strive for quality in representing the views and statements of the other. According to N?ss, the goal should be to represent the other in a way that the other would find acceptable. Students should therefore strive towards representing what is said during a lecture in a way that the lecturer finds acceptable, in addition, of course, to developing their own perspectives on the issue being discussed. By following the development of the process of collaborative production of knowledge on the wiki, I hope to be able to contribute to the existing knowledge on this particular aspect of learning.

Methodology

Seventy-four students participated in the course ?Development and Environment Studies for Journalists? from March to June 2009.1 Seventy-two participated a year later. All were second year students of the Bachelor of Journalism degree at Oslo University College in Norway preparing for upcoming individual fieldwork of at least four weeks in the global South. A number of writing assignments were given to prepare the students for the fieldwork by stimulating research on the site and topic of the individual fieldwork, hopefully fostering further reading, reflection and finally production of the knowledge necessary for successful fieldwork. During the course, each student had to contribute at least seven short texts on themes related to lectures. The students were free to decide for themselves which topics to choose for their articles, as long as the topic was based on a lecture or a textbook. The texts were then discussed in groups of approximately seven students and one teacher, before being published on a closed wiki (jbi.wikidot.com). All articles were published on the wiki after group sessions. After publication, other students were invited to edit, add information or contribute fresh perspectives to already published articles, in the same way as on Wikipedia. The project resulted in a total of more than 300 articles, mostly co-written by three to seven students. The collaborative writing on the wiki was not organised by the teachers, but was left to be decided by the interests and motivation of the students themselves. The articles covered major aspects of the lectures given during the course and the curriculum, and were later made available for the students in their preparation for written and oral exams.

Qualitative investigation of participation and collaboration on the wiki

The methodology for this article was designed to answer the two categories of research questions presented in the introduction. First, how did the journalism students use wikis to produce knowledge in the context of their course? The investigation of the production and publication of articles builds on information from the wiki and from the discussion in the groups. The wiki contains a function (?history?) which makes it possible to follow the development of each of the 300 articles as students participated and contributed. Each new contribution was automatically forwarded to the teacher (me), so that the contribution of each individual student could be evaluated. I also investigated the later usage of the wiki in the period leading up to written and oral exams. This investigation was mainly made by using Google Analytics, which made it possible to evaluate patterns of use. When did the students use the wiki? How often? To which articles did they contribute? What themes did they find particularly interesting? This part of the investigation followed an explorative approach (Stebbins, 2001). I will provide more detail of this in my discussion of the findings.

Interviewing lecturers on the quality of articles published on the wiki

The second category of research questions deals with the ability to summarise and re-formulate what textbooks and lecturers say. The majority of articles on the wiki worked with statements made by lecturers. According to N?ss, the students should strive to represent the lecturer in a way the lecturer would find acceptable. This is a very difficult task. First, it requires the student to try to understand what the lecturer is trying to say ? which can be difficult in itself, as the topics are by definition mostly new to the students. There are therefore numerous possibilities for making factual mistakes or for misunderstanding the meaning of a statement made by the lecturer. In addition, the lectures are too long to be presented in their original form. The students therefore need to synthesise and thus re-formulate in their own words what they believe is the meaning, or the most important meanings, of the lecture. In so doing, the students ?frame? their representations of the lectures. Framing necessarily means ?selecting some aspects of a perceived reality and making them more salient in a communicating text? (Entman, 1993, p. 5). A frame suggests what the controversy is about and involves implicit information that gives meaning to an issue to and provide a context for the interpretation of the message. Framing was made more difficult by the fact that many students participated in the process of representing the statements made by the same lecturer. The students would each have had their own particular framing in mind, based on their individual backgrounds, cultures or embedded worldviews. The resulting article with its specific framing was therefore the outcome of a chaotic process in which no individual had the editorial responsibility.

Thirteen lecturers participated in the experiment. Each lecturer read and evaluated the articles that represented their statements and then commented on the reliability of the representations on several levels. First, they commented on possible factual errors found in the articles. Second, they looked for statements in the articles that indicated that the students had misunderstood what they had said or had intended to say. Third, the lecturers evaluated the framing of the article. Did the students manage to make important themes salient in their representation? Or did they choose to make other themes visible, while what the lecturer judged as most important was relegated to a less important status? How could this then be interpreted? The lecturers were then finally asked to evaluate the experience of being represented by the students. Six lecturers were interviewed. Seven, for various practical reasons, gave written answers to the questions.

A survey of the students after finishing the course

Finally, the students in the second year were invited to answer an online questionnaire (QuestBack) on issues that had come up during the first parts of the study. The students were asked to give their opinion (anonymously) on the quality of the course, the quality of lectures, and the overall work-load, to assess their own degree of participation and (voluntarily and anonymously) reveal the grade received after written and oral exams. Fifty-three out of sixty-five students finishing the course participated. All the students voluntarily (and anonymously) agreed to reveal their final grades, thus making it possible to evaluate how different combinations of variables combines and correlates with specific outcomes (grades). The questionnaire consisted of questions designed for quantitative analysis and open questions inviting further comments and reflections designed to facilitate further qualitative analysis.

Research ethics

Since the researcher is also the teacher of the course, a brief comment on the research ethics is warranted. As a teacher, I participate in all the individual activities described in the methodology chapter, including the final evaluation, oral exams and setting the final grades for many of the students. Teachers at Oslo and Akershus University College for Applied Sciences are also asked to involve students in evaluation of the course itself, employing discussions, interviews, reference groups and/or surveys. As such, this research is an attempt to extend and improve an already ongoing process of improving teaching and learning. However, combining information from different sources could potentially lead to ethical problems such as, for instance, concerning the identification of individual students, so before undertaking the research I asked permission to use input from the exam results in the research. The request was discussed and accepted by the dean and the officers in charge of exam-related questions. Before publishing the results I asked for a second opinion from the Faculty of Social Sciences, as since the research started we have merged with Akershus University College and now belong to a newly created Faculty of Social Sciences. Again, the relevant authorities found the research to be a potentially valuable contribution to the process of improving the quality of education in the Faculty, but also underlined the importance of making sure that no single student could be identified in the article.

Results: Producing knowledge

A large number of articles were produced during the two years of the investigation. Between 300 and 500 articles relevant could have been included in the study, but many of those did not develop and were not much used. This was often the case when three or four students simultaneously began reporting on a lecture they had attended; typically, these articles would be merged into one article which then went on to develop further, while the others were abandoned.

The main focus of the current article will be 63 articles that were each viewed at least fifty times during the last four months of the research period. Typically, these articles would be subjected to between seven and fifteen revisions between being initiated until the end of the period. In more than seventy-five per cent of the cases between four and ten students participated in the writing and editing of the articles.

The articles dealt with most of the themes covered in the curriculum and the lectures, for instance:

  1. Journalism, skills, ethics, genres and narratives;
  2. Environment, environmental movements, climate change issues and environmental ethics;
  3. Development aid, development theory, critical perspectives on development and alternative perspectives and perspectives from the South on development;
  4. Articles on specific issues in specific countries or districts.

Typically, an article would be initiated by one student who, after finishing the first revision and logging out, would usually return to do a second and a third revision ? possibly after remembering more topics that should have been included in the article. The second or third student to join in would normally begin by searching for articles related to a specific lecture or a topic from the curriculum. This is when the existence of more than one article related to a lecture or a specific topic would be discovered. In most cases, this student would then choose to continue working on the best of the ?competing? articles, cutting and pasting the most valuable parts of the other articles into the chosen one. This cut and paste work would almost always end with the student adding a few lines of his or her own and, often, deleting a few elements to make the article more accessible. At this point it should be mentioned that these students have systematically developed their skills in writing and editing over the first two years of the journalism education. Most of them do not find it difficult to express themselves in writing and to participate in a semi-public process of content production in full view of their peers. It should be noted that other students could very likely have reacted differently if asked to participate in the same way.

At this point, all the other students would have been automatically notified by email about the ongoing writing and revising process. The most curious would access the page to check out the content, some adding a few lines themselves in the process. Those who had already submitted a few lines on the topic in question would be curious to see what others might have done to their input. Each process of editing required the student to read and reflect on what the others had already written; thus the wiki seems to have functioned as a ?architecture of participation? (O?Reilly, 2004). It stimulated what McLoughlin and Lee described as a ?less hierarchical form of learning based on small teams, sharing, content creation, and the use of ICT to access, create, share and continually improve ideas? (McLoughlin & Lee, 2007, p. 48). The results also seems to verify Bruns and Humphreys? claim that Wikis can help students to develop critical, reflective practices (Bruns & Humphreys, 2005).

Interestingly, the research did not uncover any instances of what some researchers have dubbed ?Wiki Wars?, heated conflict over definitions or perspectives explicitly or implicitly expressed in Wikipedia articles on contentious issues (see for instance Shah, 2009). The intimate collective writing and revising process described above could very well be expected to lead to heated arguments over definitions or perspectives on issues such an climate change, indigenous peoples, war and peace and many more. I propose that this absence of WikiWars is due to the fact that these students, in contrast to many of those participating on Wikipedia, interact on a daily basis. The online cooperation is grounded in day to day social interaction, which makes the participants more likely to show each other respect when editing and producing articles (Enli & Skogerb?, 2008). It also means that the students have a number of other channels for communication and for deliberation on issues of potential disagreement. Disagreement and misunderstandings can be discussed and possibly cleared up outside the virtual world. It might also be that the students, who participate as part of an assignment, are less likely to have strong opinions on certain issues than those who participate voluntarily in writing and editing on Wikipedia. Finally, the group of students is a much more homogeneous group than the groups of people participating in writing and editing on Wikipedia. The students are more likely to have similar views, or at least some sort of common ground on many issues that might have become contentious on Wikipedia. Using similar views or common ground to produce an article on what was said in a lecture proved to be effective in most cases. In some instances, though, building consensus and avoiding conflict, might be seen as a problem, especially when the topics called for deeper reflection or fresh alternative perspectives. I will return to one such example later.

Findings

Participation and collaboration on the wiki

The usage of the wiki went through four distinctive phases, each with its typical pattern. First, in October, approximately six months before the fieldwork, the students were engaged in the first exercises to define where to go (for example, country or region) and what to investigate. They were encouraged to make use of a number of different sources of information at this stage of the process, including books, newspapers, journals, resources on the Internet and the Wiki-site where the previous batch of students had published articles related to the research they had conducted a year earlier. The hypothesis was that the new batch of students would be particularly interested in learning from the last year?s students, and therefore particularly interested in the Wiki site. This was not verified by the research. Only 6 per cent of the respondents agreed with the statement ?it was very useful to see what the other students had done last year?. The largest group of students (43 per cent) had found the wiki ?a little useful? at this stage of the process. Nonetheless, the wiki received a total of 188 visits on the most active day (19 October) during this period. More importantly, each visit lasted on average more than thirteen minutes, and the students visited on average eight different pages during each visit. The visits were relatively longer and ?deeper? (more pages viewed) than later in the research process, indicating that the students were usually surfing from one page to another in search of ideas and inspiration. The results indicate that at this stage most students found other sources of inspiration more useful than the wiki. This type of usage continued to dominate in December and January, when the students moved on to the next phase in the preparations of the fieldwork: buying tickets, reserving accommodation snd so on.

The lectures and group sessions began in earnest in March. This is also when the students were asked to publish articles on the wiki on themes from the curriculum and the lectures. The pattern of use changed noticeably. The number of daily visits increased, reaching 420 on 26 March, approximately six daily visits per registered student at this time. Each visit was shorter than in October, lasting on average three to four minutes. During such a visit each student would visit three pages, where the first page visited would normally be the welcome page, the second would be ?search? or ?recent changes? and the third would be a page dedicated to a topic the student was participating in writing or editing. The usage of the wiki was much more focused on articles on topics of particular interest for the student than earlier in the process. This is also when the contribution of one student became interwoven and integrated into the contributions of other students. Each student needed to formulate his or her thoughts in relation to what others had already said. Building on McLoughlin and Lee, we could expect that working cooperatively and sharing ideas would stimulate? a more productive learning process than asking the students to work in isolation (McLoughlin & Lee, 2007). This was clearly the case for many students, but definitely not for all.

The largest group of students (41 per cent) did not see any substantial difference between the wiki-based form of cooperative writing and more traditional forms of written assignments, or did not have any opinion. A slightly smaller group, 39 per cent, felt that this method improved the learning process. Twenty per cent had a negative perception of the experience. The attitudes towards this type of learning process will become more interesting when, later in the article, I discuss how these attitudes correlate with the quality of the final exams, as measured by a team of sensors.

The usage of the wiki dropped when the students travelled to do their fieldwork and it continued at a relatively low level as they began preparing for written exams. In May, the students handed in a reportage, produced during the fieldwork, in addition to one analytical essay on the topic for the reportage and the sources of information the student had made use of. The usage of the wiki continued to be noticeably lower than in March, reaching a maximum of 195 visits on 20 May. The majority of students later reported that they had made little use of the information on the wiki during this phase of the learning process. This changed markedly as the oral exams approached in June. The number of visits rose to new heights, reaching a zenith of 425 visits and a total of 817 page views on 14 June. These visits were typically quick, lasting little more than a minute, going directly to the pages of interest, reading a few lines before signing out ? a pattern of use one might reasonably expect in preparation for oral exams.

We observe that the usage of the wiki went through several distinctive phases, each best understood in relation to where the students were in the learning process. During the whole process, the wiki generated a total of 7,900 visits and 26,559 page views. Each visitor this visited an average of three to four pages during a visit. The average visit lasted for four minutes and five seconds.

Is there a correlation between usage of the wiki and the outcome of the learning process?

An interesting correlation can be observed between the evaluation the students make of the wiki and the grades they are given as a result of the whole process. Those who see working jointly on the wiki as useful score significantly higher than those who did not find the wiki useful (see table. 1). Twenty per cent of those who felt that using the wiki had enhanced their learning process got an ?A?. Among those who did not see any point in using the wiki, none scored an ?A?. The average for those without strong opinions on using the wiki was 14 per cent. The same pattern can also be observed at the other end of the spectrum: 20 per cent of those who did not find the wiki useful scored ?D? or worse (4, 5, or 6), that is,? below average. Only 10 per cent in the group that had found the wiki useful scored ?D? or less. At this end of the spectrum the numbers of students are too small to draw strong conclusions. The results only indicate that the pattern found among the top scorers is also present among those who were not as successful in their exams.

Table 1. Attitudes towards the Wiki: Mean, standard deviation, sample variance and confidence intervals of final grades.

A ? Excellent. B ? Very Good. C ? Good. D ? Satisfactory. E ? Sufficient. F ? Insufficient/Fail

(A=1, B=2, C=3, D=4, E=5, F=6)

a. Group 1 (those who found working on the wiki useful) 20 students.

Mean 2.3
Standard deviation 0.9
Sample variance 0.9
90% 1.959 to 2.673
95% 1.890 to 2.741
(assuming Gaussian distributio

b. Group 2 (those who did not find working on the wiki useful) 10 students.

Mean 3.1
Standard deviation 1.3
Sample variance 1.7
90% 2.431 to 3.769
95% 2.303 to 3.897
(assuming Gaussian distribution)

While a pattern of correlations has been observed, it is nonetheless important to note that correlation is not the same as a causal explanation. First, there are many reasons to question how suitable the final grades are as indicators of the quality of a learning process. It is indeed difficult, possibly impossible, to agree upon a methodology for measuring the outcome of a complex learning process, especially when it involves cross cultural learning. In this case it is well worth noting that learning from cross cultural experiences develops gradually, often as the student looks back and reflects on the experience. Measuring at the end of the semester probably means that important elements of the learning process are not captured.

Nevertheless, the marks are given by two experienced journalists and academics and are based on two written assignments and an oral exam. In order to make sure that the students understand what they are expected to learn and how it will be evaluated, the examiners use a guideline for evaluating the exams which has been developed in cooperation with the students themselves. While the final grading is not a perfect indicator of a learning process, I would argue that it is, in this case, the best we have to inform systematic reflection on the quality of the learning process in relation to possible causal explanations.

Second, other causal explanations could lie behind the observed correlation between grades and perceptions of the wiki. A closer look at correlations between other factors can shed some light on this possibility. For example, both groups (those who found wiki useful as a tool for learning and those who did not) show very similar degrees of participation elsewhere, for instance participation in lectures. A clear majority claims to have participated in more than half of the lectures (60 per cent in both cases), but the reasons given for not being present during a lecture vary: by far the most common explanation (40 per cent) from those who found the wiki useful was ?I had to work?, while only a few (15 per cent) responded ?I did not find the topic interesting?. For the other group ? those who did not find the wiki useful ? it was the other way around: 30 per cent responded ?I did not find the topic interesting?, while only 10 per cent responded ?I had to work?. It should be mentioned here that many of the students actually work as freelance journalists for newspapers, television or radio. That some students have problems finding enough time to follow lectures and to work is well known among students and teachers alike at Oslo University College. The important message here is related to the interests of the students. The evaluation also indicates that those who did not find the wiki useful are also more likely to be less interested in the type of lectures given in this course: history, area studies, anthropology, environmental studies and similar topics. Conversely, they are more likely than the average student to recommend less focus on such topics and more on ?journalism? in the future.

This and other results indicate that many in this particular group (those who did not find the wiki useful) see journalism first and foremost as something to be learned by practising journalism. The debate on whether journalism is best learned by practice or by studying at an academic institution is closely related to the debate on the status and importance of knowledge in journalism (Josephi, 2009; Schudson & Anderson, 2009; Wahl-Jorgensen & Hanitzsch, 2009). The largest group of students, in this case, typically also contend that more academics should give lectures to students of journalism, while a second group typically claims that journalists should be given preference. In this particular case those students who say they want more focus on ?knowledge? in journalism education are significantly more likely to score top marks than those who say they would prefer more emphasis put on ?knowledge? (see Table 2). One possible explanation for this might be that producing journalism in an unknown environment is different from the type of experience that the students have when practising journalism in Oslo. Having a solid base of knowledge about the society in which the student is doing fieldwork makes it easier for the student to identify good sources of information and thereby to improve his or her ability to interpret what is experienced and the information given by different sources. More investigation is needed before final conclusion can be drawn on the reasons for this finding.

Table 2. Attitudes towards knowledge in journalism education: Mean, standard deviation, sample variance and confidence intervals of final grades.

A ? Excellent. B ? Very Good. C ? Good. D ? Satisfactory. E ? Sufficient. F ? Insufficient/Fail

(A=1, B=2, C=3, D=4, E=5, F=6)

c. Group 1 (those who would prefer less focus on knowledge) 13 students.

Mean 3.0
Standard deviation 0.6
Sample variance 0.4
90% 2.785 to 3.369
95% 2.729 to 3.425
(assuming Gaussian distribution)

d. Group 2 (those who support increased focus on knowledge) 33 students.

Mean 2.2
Standard deviation 0.9
Sample variance 0.8
90% 1.904 to 2.429
95% 1.854 to 2.480
(assuming Gaussian distribution)

Nonetheless, to produce more robust knowledge on the learning process the quantitative questions were followed by open fields inviting individual comments and reflections from the students. The comments shed some light on the relationship between the learning process, interests and the wiki. Many of those who expressed a positive attitude towards the wiki at the end of the semester say that they initially did not understand why they were asked to publish on the wiki. Only gradually did they change their opinions. According to the responses given in the questionnaire, a majority of these students seems to have changed their minds during the phase initiated in March. Many explicitly state that adding something to an article to which several others had already contributed was difficult and valuable at the same time. It was difficult because the students had to ?fit? their contributions to what others had already said and the style used by the others, and helpful because reflecting on how to do this stimulated insight into other perspectives, thereby deepening the understanding of the topic in question (N?ss, 1953).

The best interpretation of these two correlations (between marks and perceptions of the wiki and marks and expressed interest in ?knowledge?) is to see interest in knowledge and usage of the wiki as variables mutually strengthening each other. Those who are interested in acquiring ?knowledge? are probably more likely to be willing to invest time and energy in writing articles on the wiki in the first place. And in the open fields for comments they write that the interest in, and understanding of, the potential of using the wiki came gradually, only after some initial confusion and negativity towards having to learn or use yet another web-based tool. Several lessons could be learnt from this:? first, it takes time and effort before using a wiki pays off for a student. Second, not all students are willing to invest the necessary time and energy. Third, those in this group of students who did invest the necessary time and energy did benefit, not only when writing analytical essays, but also when reporting journalistically.

Quality of the representation: factual mistakes and misunderstandings

The second part of the study deals with the quality of the articles and thus the knowledge produced by the students. Thirteen experienced lecturers participated in the project. All the relevant articles dealing with what the lecturers had allegedly said during the lectures were sent to the lecturers to be examined. A total of approximately 50 articles were examined in this way (the number of articles is only an estimate, since some articles dealt with issues covered both in lectures and in articles on the reading lists, and sometimes the students had not included the necessary references). The lecturers responded to the questions orally or by email. Using this methodology makes it possible to test whether or not the students and the lecturer understand each other. If the lecturer feel misunderstood, it does not necessarily means that the students have misunderstood what has been said. Most lecturers have had the experience that what we actually say is not always what we had intended to say. In addition, even when, as teachers, we manage to express ourselves as we intend, what we say will be open to interpretation based on the existing experience and knowledge of the students. Different students hear different things and find different meanings in what is being said in the classroom.

A large majority (more than 90 per cent) of the lecturers used words like ?impressive?, ?very good?, ?good? and ?acceptable? to describe the articles written on topics related to their lectures. This indicates that in general the quality of the articles was good, according to the judgment of those lecturers who were deemed to be experts in their respective fields. Most of the srudents succeeded in capturing the main points of the lectures and in satisfactorily representing what the lecturers had said. It is not very surprising to find that the quality in general was good, especially since these students of journalism had been trained in relevant skills such as reporting, quoting and summarising. Nonetheless, two lecturers found clear evidence of misunderstandings, and one of the two found ?many misunderstandings and misrepresentations?. It is therefore necessary to delve into the reasons, and possible consequences, for these misunderstandings. First, the articles based on the lecture of one particular lecturer were among the most-read articles on the site, and in addition this lecturer?s name was also the most-searched. It is therefore clear that the students deemed the perspectives of this lecturer to be very important while, at the same time, they found it difficult to understand the topics discussed in the lecture. Investigating the history of these articles, it is furthermore clear that many of the misunderstandings resulted from some of the first entries made on the topics and that, when adding new entries, later students seemed to build on the misunderstandings of earlier entries. While almost all of the students read the articles containing the misunderstandings, the misunderstandings were not corrected by later students. This casts doubt on the notion of the ?wisdom of the crowd? (Kittur & Kraut, 2008; Surowiecki, 2004; Wilkinson & Huberman, 2007). In this case ?the crowd? was not able to use its collective ?wisdom? to improve the quality of the representation of the topics discussed by this lecturer.

Doubt about the accuracy of the content on the wiki must lead us to reflect critically on the usage of the wiki as a tool for learning. The example described above seems to indicate that misunderstandings and mistakes can be reproduced and reinforced when students jointly contribute online to an understanding of what the lecturer said or intended to say. One hypothesis might be that the lecturer was unclear and did not succeed in expressing herself or himself accurately. But in this particular case I don?t believe this to be the reason for the misunderstandings. I was present during the lecture and observed both the lecturer and the communication with the students. For me, there was nothing unclear about what the lecturer said (but, then, I was familiar with his topic and argument from previous lectures elsewhere and from scientific articles and books). For the students, the situation was different. This was the first time that most students were exposed to a very complicated argument from someone who insisted on the need to develop a precise critique of the dominating Norwegian discourse on the topic. The students and I drew on distinctive and different backgrounds and knowledge in order to interpret and learn from the lecture ? and this was also, in my view, the reason for a number of misunderstandings in articles on the wiki related to this particular lecture.

Nonetheless, the examiners of the oral exams reported that the students had, in general, a satisfactory understanding of this particular lecturer?s topics and perspectives, indicating that the students had made use of other sources of information (for instance, text books) in addition to the wiki, to clear up misunderstandings resulting from misrepresentation on the wiki site.

This example, representative for three or four instances of misunderstandings and misrepresentations found on the wiki, points towards more putting more emphasis on the pedagogical perspective when communicating complex arguments. Lecturers should engage? in dialogue with the students in order to understand how they students interpret and understand what the lecturers are trying to communicate. The examples also illustrate how important existing knowledge and experience are when students use new information acquired in the classroom to produce knowledge. In the case cited above, the students simply incorporated what they heard in the lecture into existing and familiar bodies of knowledge and experience, while the lecturer had intended to present new arguments that required the students to be able to view the dominating existing discourse on the topic from outside the discourse. To describe the phenomenon experienced by this particular lecturer, it might be useful to employ terminology from the field of hermeneutics, using the term ?horizon of understanding?, as it is understood by Gadamer, instead of ?frame? as understood by Entman (Entman, 1993; Gadamer, 1989). A horizon is not static, it changes as we move, as we learn and experience. The lecturer wanted to make the students see or understand the topic from a different perspective, to develop their horizon of understanding. But the lecture did not provoke the intended effect of broadening or developing the horizons of understanding ? instead, existing knowledge and experience seemed to exert a ?gravitational pull? on the new information, sending it into orbit around what the students believed to know already about the topic. When lecturers did not succeed in making the students reflect on a topic from a different perspective, it often resulted in some frustration later, when the lecturers read what the students reported they had said.

Conclusion

This paper contributes towards a shared corpus of experience on using wikis in teaching (Potts, 2009). The results show that less than 10 per cent of the articles contained factual mistakes, which was better than the results from previous studies. Nonetheless, in almost all of these cases, having other students read and comment on the articles did not eliminate the mistakes. Peer review is not sufficient to guarantee accuracy in representation and quality in ?depth of intention?; a system of feedback from lecturers is necessary to improve the quality of the articles. Moreover, as the students use the articles as a guide when entering a new field of knowledge, mistakes tend to influence other students, and are reproduced.

Factual mistakes are a relatively small problem, though, in comparison to mistakes in the interpretation of new information. Some lecturers found serious framing problems in articles regarding lectures they had given, especially when they had been introducing new terms or new perspectives on complex issues. This type of mistake is more difficult to measure than the factual mistake. Students process and interpret new information in light of their existing knowledge and experience. Mistakes in interpretation lead to misrepresentations of what a lecturer has said, seriously affecting the quality of the articles (Denning, et al., 2005). This type of misrepresentation is not easily corrected by other students. On the contrary, other students accept the mistakes in interpretation made by the ?first-movers? and build on them. To avoid a process where students repeat and mutually reinforce each other?s misrepresentations, it is necessary to construct a scheme of systematic feedback, including perspectives from lecturers and teachers.

These results should stimulate critical reflection on some of the more optimistic statements on the possibilities of wikis and web 2.0 for learning. Notions of the ?wisdom of the crowd? must be critically evaluated because ?the crowd? sometimes produces knowledge based less on critical reflection on various possible interpretations of statements than on judgments based on previous knowledge (?prejudice?). While ?prejudice? is necessary in any hermeneutical process of interpretation, the learning process must seek to reach beyond that which is visible from the perspective of previous knowledge (?prejudice?).

Nonetheless, this research has indicated that using wikis stimulates cooperation between students and strengthens collective processes of learning. Even more importantly, the investigation shows that using wikis can improve the teacher?s understanding of the process of learning. The wiki, in this case, helped the teachers to understand how the students learn and how they produce knowledge based on previous knowledge. This knowledge can be used by the teacher to reflect on how to communicate difficult topics in order to facilitate a good learning process for the students, even in cases where the students have little or no background knowledge. At the same time, the results indicate that using the wiki was most beneficial most for those students who invested substantial time and energy in it whereas other groups of students did not benefit as much.

Note

[1] Seventy-four students participated in the preparations for fieldwork and published articles on the wiki in 2009. For personal reasons nine students did not complete the fieldwork that year. A few of those returned a year later to complete the course.

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Biographical Statement

Roy Kr?vel, PhD, currently teaches journalism at Oslo and Akershus University College of Applied Sciences in Norway. Outside academia Kr?vel has published several books on journalism and conflict. He has also lived and worked for solidarity organizations in Nicaragua, El Salvador and elsewhere.

Email: roy.krovel@hioa.no


Source: http://www.digitalcultureandeducation.com/uncategorized/dce_1055_krovel/

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